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Seismic Slicing
By RockSoft
Plug-in Attributes
France, EAR99
  • 2013 | 2014 | 2015
Supporting Documents
Installation Guide
Release Notes
User Manual
The Seismic Slicing plug-in computes quickly the intersection of 3D surfaces (triangle meshes, regular surfaces) or 3D geological models (structural frameworks, pillar/structural grids) with planes defined by inlines or crosslines of a seismic cube. The resulting interpretation objects can be points, lines/polygons, fault interpretations, seismic horizons or multi-z interpretations.
  • Sliced structural frameworks can be built with FGD, MPI or VBM algorithms.
  • Stair-stepped faults that may exist in 3D grids are ignored by the slicing processes.
  • The full resolution of the sliced objects is kept, no geometrical simplification involved.
  • When building lines/polygons or fault interpretations, the topology of the produced lines is similar to the one of the sliced objects, except for the fault interpretations built from geological models that are slightly processed to remove intersections with other faults and horizons, so that they become suitable for 2D seismic restoration.
The user has the choice of creating or overwriting interpretation folders when running the processes. Objects can be sliced by a single plane or by multiple parallel planes. The surface slicing process supports multi-selection of objects. Produced seismic horizons are processed to be able to represent multi-z structures. Produced fault interpretations are not cut with other faults and horizons.